University Games
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The division that started it all, University Games features exciting,
original games for kids and grown-ups.
Bob Moog and Cris Lehman founded University Games in 1985. The company has added many divisions and broadened our scope a lot since then, but the University Games' products remain true to the standards set more than 24 years ago. |
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Creative gameplay and quality components are our standard, but that's not all
we offer. From prestigious educational licenses like Brain Quest®
and Eric Carle® to exciting entertainment licenses with
Big Brain Academy™ Nintendo® Software, LEGO® construction toys, the Worst-Case
Scenario® book series and Anti-Monopoly™, we've got original ways to have fun.
So spend time with us and you can have a great time with the family,
get to know the neighbors or even learn how to read!
We use five simple principles to make great games:
What Makes a Great Game?
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